Ooh I had fun playing this! I like the gameplay concepts and how they're introduced! Narrative is at that perfect level where it is not too overdone or not too bad. Works well for the game! Great job on this!
The only critic I have is that the game is long enough for me to warrant a save feature :)
Thanks! I would love to add a save feature, I had one in mind, but as new programmer “less then two weeks old” I was not sure how to go about it. I had to cut so much of my ideas due to inexperience, it’s a shame, I might revisit this game idea after I have some more experience, I would love to see it fleshed out, with more metal gear solid type game play. Hiding under objects, knocking on walls/throwing stones to distract enemies. I am just glad you liked what I did end up with. Did you get the hidden knowledge ending?
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Ooh I had fun playing this! I like the gameplay concepts and how they're introduced! Narrative is at that perfect level where it is not too overdone or not too bad. Works well for the game! Great job on this!
The only critic I have is that the game is long enough for me to warrant a save feature :)
Thanks! I would love to add a save feature, I had one in mind, but as new programmer “less then two weeks old” I was not sure how to go about it. I had to cut so much of my ideas due to inexperience, it’s a shame, I might revisit this game idea after I have some more experience, I would love to see it fleshed out, with more metal gear solid type game play. Hiding under objects, knocking on walls/throwing stones to distract enemies. I am just glad you liked what I did end up with. Did you get the hidden knowledge ending?